Music-reactive RGB for your whole PC
Most music modes just flash everything with the volume. RGB Engine splits your music across the case: bass hits the fans, mids move the cooler and strips, and highs sparkle on the RAM. It works with whatever's playing, through any speakers or headphones, and uses under 15 MB of RAM.
Get notified at launchHow it splits your music
Each part of your PC listens to its own slice of the sound, so the whole case plays along instead of pulsing as one.
| Part of your PC | Listens to | You'll see it on |
|---|---|---|
| Fans | Bass, under 150 Hz | Kick drums and bass lines |
| Cooler and LED strips | Mids, 150 to 2,000 Hz | Vocals, guitars and synths |
| RAM | Highs, above 2,000 Hz | Hi-hats and cymbals |
Some looks turn the RAM into a live four-band equalizer instead, one band per stick, from 40 Hz to 8,000 Hz.
It follows the beat, not just the volume
Simple visualizers brighten with the volume, so in a loud song everything just stays bright. RGB Engine watches each slice of the sound for moments that stand out from the last few seconds. A kick drum still lands in a loud track, and a quiet song still moves.
And when the music stops, your lights don't go dark. The looks are animated scenes on their own, like a night sky, a fire or a tide. The music plays on top of it.
Try it with a beat on the home pageWorks with anything you play
RGB Engine listens to your PC's own sound, so it reacts to Spotify, YouTube, games and movies alike. Any speakers or headphones work, of any brand, and there's no mic to set up.
It drives fans, RAM, LED strips and coolers from different brands at once through OpenRGB, which comes included. Over 100 looks are ready to go, and in the editor you can stack your own effects and choose which parts of the case each one lights.
How other RGB apps do music
From each company's own pages, checked October 29, 2026.
| App | Music feature | Worth knowing |
|---|---|---|
| RGB Engine | Bass, mids and highs on different parts of the case | Any speakers or headphones, any brand OpenRGB supports |
| Corsair iCUE | Audio Visualizer effect | Needs a compatible Corsair headset as your main sound output |
| ASUS Armoury Crate | Sync with Music in Aura Creator | For Aura Sync compatible devices |
| SignalRGB | Audio visualizer effects | Some free, more with Pro |
| OpenRGB | Effects Plugin with audio visualizers | Free, more of a toolkit than a finished look |
Questions
How do I sync my PC's RGB lighting to music?
You need software that listens to your PC's sound and drives your lights from it. RGB Engine does this for the whole case: bass drives the fans, mids drive the cooler and LED strips, and highs drive the RAM. It works with whatever is playing, through any speakers or headphones, on fans, RAM, strips and coolers from different brands.
Does music-reactive RGB need a microphone?
Not with RGB Engine. It listens to your PC's own sound output, so room noise doesn't set off your lights and you don't need a mic plugged in.
Does it work with Spotify, YouTube and games?
Yes. RGB Engine reacts to anything playing through your default speakers or headphones, whether that's Spotify, YouTube, a game or a movie.
Can I make my iCUE RGB react to music without a Corsair headset?
Corsair's help center says iCUE's Audio Visualizer effect needs an iCUE-compatible Corsair headset as the PC's main sound output. RGB Engine reacts to any output device. It works with the Corsair hardware that OpenRGB supports, so check the OpenRGB device list for your parts.
Will music-reactive lighting slow down my PC?
With RGB Engine, listening to your music and running your lights together use under 15 MB of RAM and well under 1% of the CPU, measured on a 16-thread gaming PC. What RGB Engine uses
Coming soon to Steam
$4.99, once. Leave your email and we'll let you know the day RGB Engine comes out.